Saekano: How To Raise a Boring Girlfriend

Aki Tomoya, a boy who began working part-time to earn money to buy an anime BluRay box, meets a beautiful girl on his way home one night. As the producer of a dojin Software brand, he models the heroine of his game after her. However, he finds out a month later that the girl is in fact his classmate, and he don't know her name ... 




He learns that the girl named Megumi actually is hardly noticed by others. the boy also has no artistic ability, so he asks ace of the art club Eriri Spencer Sawamura to provide the art, as well as the honor student Utaha to write the scenario. Can thery produce a decent game for Comic Market ? 




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